When applying materials, why does the scale change?

Hi,

LumenRT Update 10

When trying to apply a "grass" material to a large object, the scale of the grass material changes automatically to 0.1.

Because the area is large, I receive a message to say that the machine is out of memory (or something similar to that) and then the application crashes.

Is there a way to set/lock the scale so that it does not change to 0.1?

Very frustrating... cannot use the grass materials because of this.

Thanks,

Michael

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