Hi,
It's a while ago I made an animation with MicroStation Connect (I became lazy by LumenRT). Now I have to make an animation where a higher quality is asked and I need a camera path I can't make in LumenRT.
After rendering the animation, at faces of objects there was some flickering (see animation below). What was the solution to this problem?
Isn't it an idea to make a standard animation setup in the Render Setup Manager?
Regards Louis
A new version with Anti Aliasing on high and gaussian. Stil some noise / flickering, but the quality is increased. I'm afraid the nice HDRI lighting is the source of this problem.
HI,
How are you doing the animation ? What render settings are you using ?
It should reuse the irradiance cache between successive frames which would eliminate this problem.
Paul
Answer Verified By: Louis van Amerongen