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<?xml-stylesheet type="text/xsl" href="https://communities.bentley.com/cfs-file/__key/system/syndication/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>LumenRT + HTC Vive</title><link>https://communities.bentley.com/products/microstation/microstation_visualization/f/visualization-forum-1977638070/171129/lumenrt-htc-vive</link><description>Can someone explain the workflow to be able to view a design I&amp;#39;ve created in LumenRT with and HTC Vive VR headset? I&amp;#39;ve got the Vive software installed and the headset seems to be working with the controllers, but I am clueless as to how I can navigate</description><dc:language>en-US</dc:language><generator>Telligent Community 12</generator><item><title>RE: LumenRT + HTC Vive</title><link>https://communities.bentley.com/thread/494425?ContentTypeID=1</link><pubDate>Thu, 29 Nov 2018 17:10:35 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:c6476cd0-edac-483e-af78-fa8398732562</guid><dc:creator>Benjamin Smith</dc:creator><description>&lt;p&gt;Turns out I was running LumenRT Designer, an not LumenRT Pro. Once we updated my license to LumenRT Pro, things worked just fine.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: LumenRT + HTC Vive</title><link>https://communities.bentley.com/thread/494191?ContentTypeID=1</link><pubDate>Wed, 28 Nov 2018 21:40:42 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:f4e46ebd-f4d4-4a4a-8726-4aafa3dff915</guid><dc:creator>Sean Keene</dc:creator><description>&lt;p&gt;With the headset plugged in and Steam running, is your project visible in the headset once you start LumenRT?&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>