How to reload OBJ if after import it shows wrong materials? I fixed the materials and then try to import again and it still uses some model from cache. How to force recreation of Nvidia nvcache files?
...Besides reloading the LumenRT scene without the custom objects?
Hi Oto,Indeed when LumenRT reloads a modified .obj file, the geometry is updated but it keeps the old material.This issue will be fixed in a future update.As a workaround, you can rename the .obj file before importing.Regards,Alex
Will this also fix issues regarding reloaded objects not being found or found to be corrupted after saving scene?
Hi Oto,The message in your screenshot is another issue, not related to the wrong .obj material.Do you have a simple reproducible scenario by any chance?That would help us.Regards,Alex
Yes, a simple Plane and Cube would suffice. Submitted SR. (SR 7000868615)