NVIDIA Geforce Experience frame counter doesn't seem to be compatible with either the editor or LiveCube. How to check the Frames Per Second within LumenRT?
You can't check within LumenRT.
To check FPS, you can use fraps:
So the RT in LumenRT, which probably stands for Real-Time, cannot be checked by anything other than the human eye and third party applications?
30 frames per second is pretty bad for an empty scene.
It just shows there are little to no optimizations being done. As the lowest quality does go above 150, and 250 when looking straight up.