We are trying to animate in LumneRT but found some places in the terrain that needed repairing. So when we reprocessed the model in MicroStation and when it is brought back in to LumneRT, the trees and all static objects are fine but animations turn to static objects also. Does this work as designed?
Hello Steve,
animation for cars and people should be retained. will you please send us your test case so i can check issue on my side .
also will you please let us know Version of Microstation and LumenRT
Thanks & Rg
Harshad