When I open my LumenRT model (5GB) and add multiple lanes of animated traffic, save, and close the file, when I reopen the same file (now 5.78GB) minutes later, LumenRT gets to 99% and then crashes. Any ideas on what is causing the problem? The original LumenRT model functions fine until I add more traffic.
will you please let us know machine configuration .
We have fixed issue with Large file size handling in recent update. Fix will be available in Update 12
Thanks & Rg
Below is the information on the machine I am using.
AMD Threadripper 1950X 16 Core 3.4 Ghz, 64 GB memory 1 TB SSD 970 Pro drive, Nvidia RTX 2080
I've also encountered this issue when the filesize of .LRT was 4.5GB. I got to that from a 1GB file by just adding two additional objects as ones requiring High Quality lighting. That seems to have added the exra 3.5 GB and made the scene corrupted in LumenRT's eyes.
You can install Update 12 of LumenRT if you install MicroStation CONNECT Update 12
I have a Lumen Model 9.7 Gigs big and while it was open everything was ok, once I had closed it I could no longer open it again, abandoned the model and started again.A little "trick" I picked up is to rather Save first (to be sure it saves) then "save as" (rename it) and open the new one, its like it "optimizes" the model, or at least that's the feeling I get because it worked