I was trying to export to obj or fbx a mesh ( standard microstation mesh ) terrain with a photo textured on it. I added a jpg arial photo to raster manager, positioned/scaled/rotated the picture and used the dc drape pallet. All works fine in Microstation Connect update 12. When i try to export this to obj or fbx the exporting prossess seams to be stuck. Im wondering if this is possible to export at all, or if there is any other way i can make it possible.
As a workaround you can look in the properties of the image in the raster manager.
Make a new material, add the same texture, set projection to drape and use the same properties as in the raster manager.
When you now export the object, it should keep it’s projection. If not, do the same in Microstation SelectSeries 4.
Another benefit of this method (not tested in Connect U 12), is the quality.
Thanks for the tip, I will give it a try tomorrow. Quick question, is it possible to move/ rotate and scale the arial picture in to position using this method? As you probably understand I’m not very experienced creating materials
Hi Louis. Your workaround works fine in V8i but not in connect. Thanks
I have an idea for you, seemed to work for me.is your mesh in Microstation a single object? (all triangles connected)if they are.... Explode them o_0 (hears the CAD world screaming at me)drape the image you have over the terrain model and export to ".VOB" if you going to be using it in LumenRT and give OBJ a try too but I have not bee successful with an FBX when doing this.
Thanks for the tip
We are not using it in LumenRT. It workes n Microstation V8i and i have now a deffect reported for this issue for Microstation Connect as its not working there. So looks like i will be stuck with a copy of V8i for a while until this is fixed.