I've seen a few posts show up in the search results for Blender. I'm wondering if anyone here has established a workflow for making MicroStation 3D Models usable in Blender?
What I'm looking for is:
I recently did an initial test and the only file format format I had some success was OBJ but I'm about to make a more concerted effort and was curious if OBJ is still the way to go or if FBX or other is the better route to go down?
I found this
Old but may still be of use.