I've seen a few posts show up in the search results for Blender. I'm wondering if anyone here has established a workflow for making MicroStation 3D Models usable in Blender?
What I'm looking for is:
I recently did an initial test and the only file format format I had some success was OBJ but I'm about to make a more concerted effort and was curious if OBJ is still the way to go or if FBX or other is the better route to go down?
Iv'e been experimenting with Blender for a while and the tips given here are basically the same I've discovered.
I find it so much easier to get good renders in Blender, both interiors and exteriors. The HDRI setup is easy and works great.
The change to Vue has made it (in my opinion) much harder to get a decent render.
/Krister
Owner consultant at Surell Consulting AB