Hello my friends and all the fans of visualisation.
I found that today the Unreal Twinmotion 2019 is for free to download . If anyone want to try.
https://www.unrealengine.com/en-US/twinmotion
Dear administrator please remove my post if you feel that is needed, because i don't know if i can put links to other soft,
but i feel that is good free occasion to test it
Thanks for sharing Martinezx.
I did some tests with Twinmotion and it looks very interesting. The graphics are looking impressive. It’s a nice user friendly solution between LumenRT and for example the less user friendly Unreal.
The exchange between Twinmotion and a Bentley Connect product can be cumbersome. The uv coordinates with exported fbx files are still giving problems (the solution is to simply use SelectSeries 4 when exporting to fbx). For fast impressions without problems (except at large files) LumenRT is great. When graphics are important Twinmotion can be a solution.
Hi Louis. Check the graphics of Lumion. I'm not familiar with this but i made this in 2 days. Version 8. In fact it was my first use https://youtu.be/O_mrVkLXeLc. Fbx works great. Dwg too. Lumion 10 have many improvements. Grass, Sky, water, rain, snow... etc
I expect this quality in Lumen Rt in 2020
Thank you Marcin! I hope to have some time to download a trial this week and do some tests.
FBX works with materials / and you can easly reload the model or add variants and switch between
Btw maybe its possible to Bentley to make Live View between Lumion and Microstation as they make for Archicad and Sketchup
Another one is Keyshot https://youtu.be/2jlU1gsqB5g
We've been using Lumion since version 9, with Microstation.
We're using Lumion 10 now.
It's very user friendly, and the integration with Microstation is great.
Renderings that used to take us hours, now only takes less than a minute, if that.
The FBX export works great, as I can have both Lumion and Microstation open. Make changes in Microstation. Export the changes.
Update the Lumion file, and render the changes in minutes.
I had the project Architect sitting next to me, and we were doing changes on the fly.