I would like to have some extra materials to choose from other than the ones provided in the Workspace, so I'd like to create a new Custom_Materials.dgnlib.
I have a couple of png-images for a brighter asphalt, grass and gravel.
What is the best workflow to create a new dgnlib?
Where must the new dgnlib be put? In the Standards>Materials-folder? Are MS_BUMP, MS_PATTERN and MS_MATERIAL the only environment variable pointing to it?
Where do the png-files have to be placed? In the Standards>Material>bump and/or in the Standards>Materials>pattern folder? Or are they saved in the dgnlib?
Yes they need to be placed somewhere, they are not stored in the dgnlib.
Jerry
Answer Verified By: Marianne Rask
So the png's need to be present even after I create the dgnlib?
Hi Marianne,
The MS_PATTERN variable determines where we look for both Pattern and bump maps. There is an MS_BUMP variable as well but we will look in the MS_PATTERN search path for bump maps if not found by MS_BUMP.
You can add your own directory for your pattern maps or you could copy them to the folder where we already look.
Cheers,
Hi Jerry.
Thanks for your reply.
I am using OpenRoads Designer CONNECT Edition.
Im my workspace MS_MATERIAL points to the ...Standards\materials\ in Organization-Civil as well as ...\OpenRoadsDesigner\Default\materials\ and my WorkSet ...\Standards\materials\. This is what I prefer.
So do I need to have the png-files in the Standards>Material>bump and/or in the Standards>Materials>pattern folder?
What is the best workflow to create a new dgnlib? Is there a video clip showing that?
What version of MicroStation are you using you can always copy your dgnlib into same folder where Bentley_Materials.dgnlib is located. In V8i it would be by default located C:\ProgramData\Bentley\MicroStation V8i (SELECTseries)\WorkSpace\System\materials. In MicroStation CONNECT Edition it is located here C:\ProgramData\Bentley\connectsharedcontent\materials.
You can put it anywhere you like but you will need to edit the MS_Material configuration variable to add your own custom path.