LumenRT Scene "Design Cube" Limitations, can it be made bigger?

So recently I have embarked on an Underground LumenRT VR Model for a mining project and so far so good... until I noticed I maxed out the size of the scene in LumenRT, now in press releases it does mention 50km2 of possible model space but that only applies to the X and Y dimensions, the Z Dimension is limited to roughly 1km, so what I have is a mining model where LumenRT's lowest point when manipulating the terrain is not low enough for me to match the mining models natural ground level with that of LumenRT's . is there a possibility to increase this to possibly having the terrain being able to be pushed down about 2km?  

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  • HI Ankur

    Yes i have and its the same issue, LumenRT Allows for a Z Space of 500m below the surface and and 500m above the surface if you use the simple ground scene as a starting point, if you export a large model out of OBD then it gets bumped to a maximum of 1KM below Ground and 1KM above ground.

    I know LumenRT wasnt initially intended for such use cases but im the 1 in the 100 that do and im curious as to what the road map ahead has in plan  for projects that require more space.

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