I struggle to render this scene properly. Whatever setting I use one part of my model is overexposed. The sun is behind the camera and low over the horizon to match the shadows on the photography.
It looks like the Sun is positioned just next to the scene, not 150 million km away :).
I am using OBD Update 6.
Try to use solar intensivity: 20-30
So your solar lights power will be about 120-200lux
When you do render, check global brightness - adoptation and regulate your general brightness.
Rafal Razmus said:It looks like the Sun is positioned just next to the scene, not 150 million km away :).
Have you check if you turned on Default Lightning?
Yes, it is off. With default lighting the entire scene is evenly exposed but shadows are wrong so I need to use solar light.
No change at all with these settings. The lift shaft on the left is still very bright comparing to the rest of the structure. Changing global brightness affects the whole image which is not the answer. I only want to remove that bright glare.
The only solution I found is to rise the Sun above 45 degrees but the shadows also shift.
Have you tweaked your materials (eg. reduce specular/ adjust brightness)? You might need to just accept that with the sun angle you have, there would always be some glare on that surface. Photoshop post production might be your only answer.