LumenRT - orthographic projection

I've kind of given up on ever getting an orthographic projection option in LumenRT (ie. no camera - just pure plan view) - but the advised work-around from Bentley is to slide the Zoom in Camera Settings to the right and zoom out as far as possible.

This results in severely pixelated shadows and strange hatching bleeding over geometry where shadows should not occur. What can be done to resolve this? Quality Fast/ Standard/ Super fine makes no difference. Is it a GPU limitation?

While on this - when creating a Photo, why does LumenRT say "Exporting Animation" and "Frame 1,2,3,4 of 4"... it's not an Animation, its a single frame Photo.

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