Limit LumenRT ocean effect? Ocean inside model

Hello there,

I have a published LumenRT Live cube. It is of a vessel in water. Applying the ocean effect and setting it at the correct height the water also is present inside the model [below decks, in the engine room etc] Is there a way to set the ocean effect to be limiited by the boundary / hull of the vessel? so the water is only present outside the ship?

Regards,

Myles.