Hello there,
I have a published LumenRT Live cube. It is of a vessel in water. Applying the ocean effect and setting it at the correct height the water also is present inside the model [below decks, in the engine room etc] Is there a way to set the ocean effect to be limiited by the boundary / hull of the vessel? so the water is only present outside the ship?
Regards,
Myles.
Hello Myles,
This is a great point you made, we haven't came across such a case before.
Right now we have a limitation to control the global ocean inside LumenRT, we can't switch off the water level inside Ship part.
We will file enhancement for the same after discussing with Internal team.
Thanks
Ankur Ashesh
I would also like to have a solution for this problem. I have however a temporary solution using a surface with animated water material attached to it. I used this on a circular pool where the edges of the rectangular shaped LumenRT pool water material was visible outside the circle. This looked strange. I instead attached MicroStation animated water to the pool water surface and that worked. It was also possible to adjust the speed and agitation.
I now have tested this solution with a large circle representing the ocean and I cut a whole representing the hull (it was made a little wider to see the effect), It solves the problem somehow, but the quality of the water is not the same as in LumenRT. It would be nice if objects in water prevented the water to get inside without the need to make a cut-out mask.I guess the quality of the model then must be good with no holes.
Good workaround this was my thinking in trying to solve the issue of water being in the ship. Was the water material attached in MicroStation or in Lumen?
There might be some scaling going on in the export process as i noticed a different scale factor in your screenshot.
Hi, the animated water material was attached in MicroStation. This was just a quick test, so the scaling could be improved. I tried to upload a small animation (20KB) of the scene, but just got an error message when I replied..
if you dont mind sharing you can use the link below so i can review the files please include orginal dgn and lumen file:
bentley.sharefile.com/r-r83088d35332d4010a2ed7397b686a3b9
Hi David, It took some time. but I have now uploaded *.DGN, *.LRT and *.AVI file of the vessel with an ocean surface with hole. The cut-out is rough and not exact as this was just a quick test. I have removed the superstructure so it is easier to see that inside of the hull is "dry". The animated water material can be improved both in MicroStation and in LumenRT.
Best regards,Stig