Hi There,
I have a lumeRT file, I have managed to populate the sky with seagulls [which fits really nicely as I happen to be modeling a boat in the ocean].
I have found you can add fish through the same hierarchical tree as add character>populate> then choose animal tab and choose a fish. I have managed to populate an area with these fish, but I seem to be unable to scale or modify the fish. Also fish placed this way don't appear to actually move, the tail moves in a swimming motion but the fish stays static.
Would it be possible to populate with fish in the same way the sky is populated with birds, through the sun & atmosphere tab? having them swim around.
Is it possible to get other items to populate a scene with. currently I have access to a limited number of fish. Where could I get models for whales, sharks, dolphins [yes I know it's a mammal - but...] fish that are bigger?
Cheers,
Myles.
Hello Myles,
Thank you for reporting this, with fish catalog you need to place one by one and provide manual animation or default animation for now.
We will see if we can add something for mass animation of fish with some toggle tab.
For others mammal and creature like whales sharks and dolphin we will see if we can do something, will keep you updated.
Thanks.
Regards,
Ankur Ashesh