It seems Luxology is no longer available as a rendering option with the latest CE Update 16. The announcement was made in the general Microstation Forum, but not here in the Visualization Forum, which I would have thought should be the case.
This post is just to warn users that their current projects which rely on Luxology rendering would be forced to use Path Tracing/ Ray Tracing - this could be a problem if you have imminent deadlines which rely on render settings already established in CE15 and earlier. Fortunately, v8i SS10 is still available to perform these renders if you have it installed.
I've not had time to test the Vue renderer - and it may turn out to be an improvement - but just thought people subscribed to this forum should be informed.
Max
It's hard to disagree with you Jan.
I cross my finger for good stuff from Bentley and clear info.
This is excactly how I am feeling as well. Rendering engine changes every few year and renains as work in process for a long time period. After several update loops it will finally be relatively stable. However, at that stage it will be replaced with a more fancy but still unstable beta version of a new rendering engine and time consuming bug fixing starts again...
VUE rendering doesn't support RPC cells. Jerry Flynn mentioned that VUE ecosystem materials shoud be nicer than RPC cells but it seems that Bentely didn't include them in CE16 installation package (or any informaton how to use them).
Hi Martin,
Do you have a testcase which causes vue to crash with large models. I will investigate this.
Regards
Paul
I have shared a folder with you which you can upload your dgn data to. Jerry doesnt have the data set.
You can use Luxology in U16. You need to obtain a token file from Marco to enable it.
All the materials now with U16 are PBR and work well with the Vue render engine. If there are any materials which you are having difficulty creating or need we can look at add them to the library.