How to get natural looking srhubs, trees and people with VUE renderings?

I am landscape architect and urgently need proper looking 3D trees and other vegetation in my landscape models. Now that Bentely doesn't support RPC cells in the new VUE rendering engine I wonder what is the new procedure to get natural looking people, trees etc. in Microstation models and how to render them efficently? There are lots of third party 3D-tree cells available but they are so large and memory consuming that using them wastes tons of time, especially if one need them more than one. And how about people? Most of 3D-models of humans look like a a 3D-model of a human.

Parents Reply
  • Hi Ron,

    I am aware of Lumen RT tree cells but they are not really useful for our projects because they look so unnatural (cheapish low-poly 3D look) and most of the tree and shrub species in the library don't even grow here in Scandinavia. My custom RPC cells look better by a huge margin but unfortunately CE16 does not render them any more.

    I thought that VUE render should make nice looking foliage but  I can't find information how it works of any samples to try with.

Children
No Data