RE: How to get natural looking shrubs, trees and people with VUE renderings? [Visualization Forum]

How about using LumenRT it has a reasonable collection of trees, plants and shrubs, different heights of grass etc. and people.
If you add the fact that you can, add, move trees and plants, resize them, change the sun position and cloud cover in real time, in my experience it is a more valuable tool to use in client presentations than a static image.
 
Best Wishes
Martin Francis
 
From: Yrjo Ala-Heikkila <bounce-772084AE-53EC-43CF-A1B3-F69A9DE74DF0@communities.bentley.com>
Sent: Friday, August 6, 2021 9:00 AM
To: Visualization@communities.bentley.com
Subject: How to get natural looking srhubs, trees and people with VUE renderings? [Visualization Forum]
 
 

I am landscape architect and urgently need proper looking 3D trees and other vegetation in my landscape models. Now that Bentely doesn't support RPC cells in the new VUE rendering engine I wonder what is the new procedure to get natural looking people, trees etc. in Microstation models and how to render them efficently? There are lots of third party 3D-tree cells available but they are so large and memory consuming that using them wastes tons of time, especially if one need them more than one. And how about people? Most of 3D-models of humans look like a a 3D-model of a human.

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