After "defining light position", the cone appears, then when "define target position" is selected, the cone dissappears and no light has been placed. Am I doing something incorrectly? Does it matter in which view the light is placed? Does it automatically place lights on a level other than the active level that I don't know about and is turned off? What is the difference between placing a light in the primary file and placing it in the luminocity generated image?
Try checking that the default level is turned on, the lights are often on this layer
Hi, are you sure that lights have been really placed in your file? Because to look for something what is not in file...First, try quick render, to see that lights are in file and work (for better result switch off sun light and enviroment first).Then, if you see the lights in render, try switch on all levels and switch on construction class in view attributes (CTRL+B). Lights have to appear on screen.If you do not see lights in render, the problem have to be in placing or in definition of lights, so they have not been placed.
I checked the default and active levels and renders and I see no indication of a light anywhere. I suspect that they are not in the file. This is the first time I am trying to use the lights in a rendering. It seems like they are to be placed like other objects, lines, etc. From light manager, Place Light, select a Preset light, click start position, cone shows, click target and I expect the light cone to remain on the screen and show in all views. But it dissappears as soon as the target is selected. Is there a different step or one I am missing?
Hi - Thanks for
following this up.
The "construction" is
ON in the view attributes. I found in the default level a tiny
dot that when selected shows the light. So the light is getting
into the file, but it is practically invisible. The do show in
LumenRt. Any advise of how to get them to show in the 2d plan
view to they can be moved into position? In what view are we
supposed to be placing, seeing an manipulating them?
There is an parameter "cell size" in place light dialog, so, you can change size of light when it is placing. Or, you can change size of placed light additionally by command "scale" (in Manipulate palete).For manipulating them you can also use move command (to change position of light) and rotate command (for change target point of light). Or when selected you can manipulate by handles points.You can use any view for work with them.