This is a related question to a thread I started the other day:-
out looking in 360 image, lumenRT? - Visualization Forum - Visualization - Bentley Communities
I have created a target oriented camera, and am able to rotate the camera around the object by degrees. I'm testing rotating the camera by 5 degrees and creating a saved view. Is there away [coding?/ vba script?] to automate this process, as manually rotating the camera 5 degrees > creating a saved view > then rotating the camera 5 degrees again> save view etc..... is very time consuming.
at 5 degress this give 72 images for a complete 360 revolution around the object [at a given elevation] these can be imported into a program which creates an html user controlable animation.
I can increase the elevation and do another 72 images revolution to allow the user to rotate above as well as around the model.
So, manually moving the camera by degrees and creating saved views is time consuming and I'd like to move this process to the computer to do for me - is this possible, or has anyone got any bright ideas??
You should be able to do this using the animator in Microstation, you can setup a circular path and use the number of frames the camera takes to move the length of the path to determine the number of degrees moved.
Thanks for answering. I guess what you have suggested will export frames at the degrees specified. Is there anyway for a saved view to be created at specific degree intervals?
I have manaully created a long list of saved views making a half sphere around a model [at quite large degree intevals] then exported this to lumenRT. These saved views are carried through to the imported clips of LumenRT. Which I save as still images.
I suppose what you've suggested would be great to take the frames from microstation [and I think I'll play with that] but the water effects and scenery [and render times] are better / quicker / easier to setup in LumenRT.
Thanks for your reply, you've given me somethings to think about.
If you just need saved views in MicroStation, then you can create a single "starter" saved view, and then in the "Saved views" dialog tick the "Show" column for that saved view. This exposes the camera frame in the view ports. in a view the is not your camera view, go to top orientation, and treat this frame like any other element. ie use the Rotate tool with 5° angle x 71 copies. This will create the additional saved views with a sequential number...
That has helped. I didn't realise the saved view frame could be manipulated like an element!