Hi,
All handles on this scene are the same but some of them are rendered as gray and some them are rendered as white. There was no material assignment/attachment on the handles. Then we assigned material, after then attached material but results are the same.
How can we solve this problem?
Kind regards,
Sedat AlisAEC Technology Inc.
Thank you Jerry and Ron.
When you drop outer cell and attach material to all surfaces, it works fine. But it is slowing down the application and material editor because of many pieces of surfaces (549 elements for each handle). The origin of the handle is STEP.
There are also User Data Linkage attributes which increases element size on each surface. I hope there is a way to delete User Data Linkages because they seem unneeded.
It would be the best solution to remodel the handle as a single solid/surface using existing surfaces.
Sedat Alis said:it is slowing down the application and material editor because of many pieces of surfaces
Hi Sedat,
Your can stitch all of the pieces of each handle together to improve the performance.
Key-in Facet Modify Stitch and in Tool Settings choose the left icon "Stitch Mesh". Now for each handle, drag select all of the pieces and data point to accept to create a new mesh from the pieces.
This will reduce the 549 pieces to 1 mesh for each handle.
Regards,Ron
Just weighing in on this because I've always been curious about different types of geometry and their influence of file size/ performance.
I have no doubt Jerry and Ron's advice is sound, but surely Sedat's own suggestion of a single extruded solid is the best solution?
Ron - would your suggested single mesh not still have inherent data for each of it's original 549 pieces? It would be interesting to see a table of file size for something as simple as this - would the following hypothethical be realistic, or am I missing something?
1. handle made up of 549 elements = 1.78 Mb
2. 549 elements stitched into a mesh = 50kb
3. single element, extruded solid = 1kb
Hi Max,
Thank you for analysis.
Max Voigt said:3. single element, extruded solid = 1kb
Do we have a MicroStation tool to do this?
If you're happy with just an extruded solid, and not the crenulated detailing on the handle - then yes; Solid by Extrusion Along
This result is an 11kb object (empty DGN is 33kb, DGN with this object is 44kb).
Just remember to render scene all geometry sent to render engine will be converted to meshes. If the geometry being sent is a mesh to begin with that's a little less work and could result in faster render times. I would not read too much into file size.
Jerry
Interesting, thanks Jerry. I did not know that everything is converted to meshes for rendering.
There are other advantages though to working with solids to start with; modifications with solids tools much simpler, file size (load time decreases, size on disk, etc).
Max
Hi Jerry,
Jerry Flynn said:Just remember to render scene all geometry sent to render engine will be converted to meshes.
Very interesting, thank you for this information.
As we know mesh is an approximate triangulation (mostly) of solids/surfaces and gives more complex 3D views. MicroStation solids and surfaces are more accurate, minimizes files sizes and gives us more control on modifications and better understanding of 3D models.
So, I prefer waiting for rendering during mesh conversion of each element.