VUE renders materials with "Visible to eye" option turned off.

Hi. I have a custom-made material to render shadows on Photomatch renders. Thanks to this my 3D models can cast shadows on surfaces from a photograph. It works great with Luxology rendering but I cannot get it working with VUE. For some reason it ignores "Visible to eye" setting and renders the shadow catching elements.

Below are two renders of the same scene. Luxology on top and VUE below. The lamp post and road surface should not be visible on the botom render.