So this might seem like a stupid question, but how do you insert trees in your render?
Du you just place your .png or .tif in the model and render or is there another approach?
with image-based trees you will never get professional output.
You need real 3d models of trees and carefuly seup their materials.
There is a lot of complex tree models that you can buy. Unfortunately
most of them are in format not supported by Microstation. Check Evermotion
for example. They produce their trees in various file formats (obj. is supported
When you have your trees ready use them as instances with random scale and rotation.
Now you can get nice images even aerial views.
What settings do you use for export Evermotion models to OBJ file..... I'm missing the materials
Hi Christiaan, forget obj format. With luxology beta3 you can export model
do Autodesk FBX format and then import it into Microstation.
Hit "Open" - choose display all file formats - select your exported
fbx file. In Material Editor you have to define where are pattern maps.
I have exported a small tree to FBX and then imported it to MS with no problem.
Then assigned materials and rendered. Here are some images.
The first two images are rendered in MS. Next two are images of original
model rendered in Max with VRay. By the way VRay is much faster...