How can I stop Local copies of materials??.....

....I've got an external Table of materials ( I know this is an old fashioned concept but it works better for how I model and work).......is there a way of stopping the materials from the external tabel being copied in Local??.....see the image below - this is made up of 4 model files(one for each floor level) referenced into a seperate file  

....now I want try options for the brick type/colour - in the old days (prior to the advent of 'Local' materials) this was easy, one would change the brick type and it would automatically update this in all files that referenced that material table (in this case, the 4 floor models) and voila my brick changes. I've tried creating an external table but when i import it into my 'collective' file (with all models referenced) it seems to copy materials locally - is there a way to stop materials being copied locally and 'force' it to use the external table (ie so I have only one place to change a material - rather than in 4 seperate model files)

- before anyone says that I apply materials in a collective file, I also like to see materials previewing in all the individual files)

hope this makes some sense?

thanks

Steve

Parents Reply
  • Hello there,

    In my Standards.cfg, I currently have:

    MS_LOCAL_MATERIALS=0

    Questions:

    - should I have both there, eg. MS_LOCAL_MATERIALS=0 and MS_DEFAULT_TO_EXTERNAL_MATERIALS=1?

    - our should I delete MS_LOCAL_MATERIALS=0 and have only MS_DEFAULT_TO_EXTERNAL_MATERIALS=1?

    - in other words: should I prefer one over the other, or it doesn't matter?

    - why are there those 2 variables (to me they seem to do a similar thing) - legacy?

    Thanks for clarifying!

    Jan

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