Animation & Microstation - on the right track?

I never really got the grip on animating in Microstation, and most of my attempts have ended in the Recycle Bin.  In the last few weeks I've tested some new features and made a few new attempts to learn more about the animation possibilities in Microstation.  Here is a short animation I just made.  As always in my tests, the model is very simple - just a piece of wood and some chrome balls  (pretty boring - I know! :-)). 

Anyway - I have the feeling that animation in Microstation is evolving on the right track.

The animation is rendered in HD format (HDTV - 720x1280) and animated in 25fps.  Rendered with DoF and bokeh effects in Microstation SS3.  The quality shpuld be OK even in full screen view (please try it!), but I still have a lot to learn about quality settings, scene transitions, camera movement, audio tracks etc...  Have a look and tell me what you think:

http://vimeo.com/groups/microstation