OBJ Materials Not Rendering in Luxology

I'm trying to use the luxology enginer to render a scene that is referencing an OBJ file.  I can see the materials applied to the solid objects in my view (as "smooth"), and I can render with Luxology and see the materials when my active file is the OBJ file.  However, when I reference the OBJ (and can still see the materials in the view) the luxology rendering output shows just the solid objects without their materials.

My gut tells me there's probably a very simple solution to my problem.  Hopefully one of you can point me to the buttons to push.  What's the silver bullet?

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  • Are they in the same folder?

    When you reference a file that is in a different folder than the textures the textures will not render unless you add the search path for that folder. We always look in the folder where the main file is for textures and I suspect that when you opened the OBJ the textures are in that folder.

    JF

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  • Are they in the same folder?

    When you reference a file that is in a different folder than the textures the textures will not render unless you add the search path for that folder. We always look in the folder where the main file is for textures and I suspect that when you opened the OBJ the textures are in that folder.

    JF

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