OBJ Materials Not Rendering in Luxology

I'm trying to use the luxology enginer to render a scene that is referencing an OBJ file.  I can see the materials applied to the solid objects in my view (as "smooth"), and I can render with Luxology and see the materials when my active file is the OBJ file.  However, when I reference the OBJ (and can still see the materials in the view) the luxology rendering output shows just the solid objects without their materials.

My gut tells me there's probably a very simple solution to my problem.  Hopefully one of you can point me to the buttons to push.  What's the silver bullet?

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