Multi-layered material blocks view update

Hello,

I'm recently working on a new workstation. I did not had this problem with the old workstation.

The problem is when I apply a  multiple layered material (containing procedure textures with alpha blend) the refresh or redraw of my view (in smooth or illustration mode) is tremendously slow. It is not workable.

Is there a graphics card setting a should consider?

I'm currently using  a Geforce GTX 680.

Thanks,

Wim

  • Hi Wim,

    We need more information in order to try to help. One source would be setting QV_GLSTATS...

    1. In your Windows environment, set QV_GLSTATS=1

    2. Run MicroStation.

    3. This will generate output in a MicroStation Text Window at the start of the run, which will contain OS information, graphics card / driver information, and information specific to QVision.

    4. Copy and paste that information back to this thread.

    Thanks,

    Russell

  • Hello Russel,

    QVision version 03.35.23 - 09.Nov.2012
    32-bit compilation: 4 byte QvIDs

    System Information:
    Computer:
    Name: WYSI-PC2
    Mfgr: Intel Corporation
    Model: W2600CR ..........
    OS:
    System: Microsoft Windows 7 Professional
    Version: 6.1.7601 Service Pack 1
    Memory: 27.93 GB
    Processor:
    Name: Intel(R) Xeon(R) CPU E5-2670 0 @ 2.60GHz
    Addr: 64
    Cores: 8
    Graphics Adapter 1:
    Name: NVIDIA GeForce GTX 680
    Mode: 1920 x 1080 x 32-bit color @ 60 Hz
    Memory: 4095.00 MB
    Drivers: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf
    2um
    Version: 9.18.13.1422
    Date: donderdag 14 maart 2013 0:00
    Feature: D3D11 Feature Level 11.0
    DevID: PCI\VEN_10DE&DEV_1180&SUBSYS_26863842&REV_A1\4&2823764D&0&0018
    Monitor 1:
    Name: NVIDIA GeForce GTX 680
    Adapter: 1
    Origin: 0, 0
    Size: 1920 x 1080
    Monitor 2:
    Name: NVIDIA GeForce GTX 680
    Adapter: 1
    Origin: -1680, 0
    Size: 1680 x 1050
    Monitor 3:
    Name: NVIDIA GeForce GTX 680
    Adapter: 1
    Origin: 1920, 0
    Size: 1920 x 1080
    Main Window:
    Origin: -2, 1
    Size: 3838 x 1085
    On Monitor: 1
    Time Zone:
    (UTC+01:00) Amsterdam, Berlin, Bern, Rome, Stockholm, Vienna
    DirectX:
    Version: DirectX 11


    Seurat Context [1]:
    Image Format = 8-bit int per band
    Depth Format = 32-bit float

    Adapter count 3
    Adapter 0: 1920 by 1080, format X8R8G8B8
    1 or more adapters support interface
    1 output to monitor 10001

    Direct3D11 Context for hwnd 30926 on adapter 0:
    HAL/hardware Device (generation 0)
    Feature Level 11.0
    Shader Model 5
    Graphics Card Driver from NVIDIA
    maximum number of lights: 16
    additional clip planes: 16
    largest texture: 16384 by 16384
    D3D capabilities:
    occlusionQuery 1
    scissorTest 1
    uvwSupport 1
    colorMask 1

    Glib Init - using level 5
    vertex level 5
    pixel level 5
    PixDrawSpeed 4008.4 at 1920 x 1080
    PixShdwVolSpeed 49,008.9 at 1920 x 1080

    Wim

  • Hi Wim,

    Excellent, thanks. You're on the latest certified graphics driver for that card (314.22), and everything else looks perfectly fine.

    Can you tell us more about the old workstation? QV_GLSTATS perhaps? Were you running the same product the same way on multiple screens working on the same file, etc.?

    Russell

  • Hello Russel,
    Here the stats of my old machine:
    
    
    
    
    QVision version 03.35.19 - 29.Aug.2012
    32-bit compilation: 4 byte QvIDs

    System Information:
    Computer:
    Name: WYSI-PC
    Mfgr: Intel Corporation
    Model: S5520SC
    OS:
    System: Microsoft Windows 7 Professional
    Version: 6.1.7601 Service Pack 1
    Memory: 23.94 GB
    Processor:
    Name: Intel(R) Xeon(R) CPU X5650 @ 2.67GHz
    Addr: 64
    Cores: 6
    Graphics Adapter 1:
    Name: ATI FirePro V8800 (FireGL)
    Mode: 1920 x 1080 x 32-bit color @ 60 Hz
    Memory: 2048.00 MB
    Drivers: aticfx64.dll,aticfx64.dll,aticfx64.dll,aticfx32,aticfx32,aticfx
    32,atiumd64.dll,atidxx64.dll,atidxx64.dll,atiumdag,atidxx32,atidxx32,atiumdva,at
    iumd6a.cap,atitm
    Version: 8.982.8.3000
    Date: zondag 30 september 2012 0:00
    Feature: D3D11 Feature Level 11.0
    DevID: PCI\VEN_1002&DEV_6888&SUBSYS_030C1002&REV_00\4&1D1EBE3B&0&0018
    Monitor 1:
    Name: ATI FirePro V8800 (FireGL)
    Adapter: 1
    Origin: 0, 0
    Size: 1920 x 1080
    Monitor 2:
    Name: ATI FirePro V8800 (FireGL)
    Adapter: 1
    Origin: 1920, 0
    Size: 1920 x 1080
    Main Window:
    Origin: 5, 0
    Size: 3837 x 1083
    On Monitor: 2
    Time Zone:
    (UTC+01:00) Amsterdam, Berlin, Bern, Rome, Stockholm, Vienna
    DirectX:
    Version: DirectX 11


    Seurat Context [1]:
    Image Format = 8-bit int per band
    Depth Format = 32-bit float

    Adapter count 2
    Adapter 1: 1920 by 1080, format X8R8G8B8
    1 or more adapters support interface
    1 output to monitor 10003

    Direct3D11 Context for hwnd c03e0 on adapter 0:
    HAL/hardware Device (generation 0)
    Feature Level 11.0
    Shader Model 5
    Graphics Card Driver from ATI
    maximum number of lights: 16
    additional clip planes: 16
    largest texture: 16384 by 16384
    D3D capabilities:
    occlusionQuery 1
    scissorTest 1
    uvwSupport 1
    colorMask 1

    Glib Init - using level 5
    vertex level 5
    pixel level 5
    PixDrawSpeed 889.8 at 1920 x 1080
    PixShdwVolSpeed 91,482.4 at 1920 x 1080
  • Hi Wim,

    Nothing significant jumps out at me as the cause for a slowdown based on the QV_GLSTATS. Just curious... What product exactly are you using on the new machine? I can tell you're using SS3 Update 1  on the old machine from the QVision version...

    Is it possible for you to send the DGN to us for analysis? If so, my e-mail is russell.smith@bentley.com.

    Thanks,

    Russell