stencil 2d layout on dtm

Hi all,

I’ am trying to stencil a golf course layout on a huge triangulated network and then attach materials to it.

But should I attach a facet smoothing to the triangles before stenciling the layout or is there no effect?

After stamping the golf course layout, do i still need the triangles for my rendering scene or should i set the triangles level off?

Thanks for any advice in my first steps into golf visualisation :)

Jean

 

ms 08.11.09.357

inroads 08.11.07.615

 

  • Hi Jean,

    If I understand correctly you are using the Terrain Model element for storing your DTM, right?

    I`m not sure what you mean by ``attach a facet smoothing to the triangles before stenciling the layout``? The Stencil operation should drape along the elevation direction the golf course layout on the Terrain Model.

    After that you should be able to visualize the layout in 3D. Yes the triangles will still be needed when rendering the scene since the material is draped over the triangles of the DTM, not over the golf course layout.

    Note that it is possible that some part of the golf layout might not be visible when rendering since the layout segments will be sharing the same plan as some triangle. One workaround for this problem could be to increase a bit the elevation of the layout.

    HTH,

    Mathieu



  • Hi Mathieu

    No, not the Terrain Model Element, just the triangles display from the golf course design dtm.

    Current workflow:

    - display triangles from dtm in inroads

    - perform a facet smooting (visualisation G)

    - stencil the 2d-color shapes from the golf course layout

    Since I was not (yet) able to attach materials to the stencil-referencefile i proceed as follow

    - merge stencil-reference into master

    - drop meshes

    - attach materials based on color/level.

    But then i don't need the original triangles tough?

    And as for step 2, the facet smooting... is this relevant in doing before stencil the 2d-elements?

    Also rendering time is about 38 minutes per scene 320/196 px with material attachments. How to speed this up?

    Please correct me if my workflow is not OK.

    Thanks,

    Jean

  • Hi,

    Using the facet smoothing tool will have no effect on the stencil operation. The facet smoothing will average the surface normals on your mesh/collection of shapes to make the surface look smoother.

    If you dont want to see the underlying surface that you stenciled your golf course geometry on to in your final render then switch that level off. If you do keep it on.

    38 mins sounds a long time for the render. What render setup, environment and lighting are you using.

    Regards

    Paul Chater



    Answer Verified By: TSL 

  • Hi Paul,

    I've used a custom 'Probe Park Sunny' for environment. No matter what resolution I use (X:320 or X:2000) the rendering time approches 40 minutes. I will do some testing without the materials.

    Thanks for your answer.

    Jean