Hello Everyone,
I have been trying to get shadows from a solar source in my ambient occlusion renders. Is this not possible? I'm eventually going to do a flythrough and would like to see shadows.
Thanks,
J
Oh yeah, using the latest version of SS3. Furthermore is there a way that I can tell the render settings to ignore materials and just go with a "clay model" effect with shadows?
Sorry you cannot do that you could create an ambient occlusion material using procedural and then create a display style using that material as override and then you could get solar shadows to work but when you use the ambient occlusion as render output the illumination is strictly "ambient occlusion".
Jerry
Answer Verified By: CADpig
Good enough. I'll give that a shot. Thanks again Jerry!
One other suggestion would be to render out the illumination direct as an output channel along with ambient occlusion and use the illumination direct channel to create a mask and use that to add the shadows. Or bring the illumination direct layer in on top of the ambient occlusion layer and use darker color for blend mode and this will add the shadows from solar. Image below using the darker color blend mode.