I started this page because I am beginning to put together a material library for use on transportation design visualizations, because the MicroStation online help and this community currently lack a guide to setting up your production environment with regard to matierial libraries, and because others, too, have indicated a desire for such guidelines. Progress on this page will surely be slow at times.
The eventual goal of this page is to present successful strategies for managing a library of rendering materials for Luxology rendering within MicroStation. I encourage you to edit this page to share your expertise with the community.
Two relevant threads:
textures maps and memory management - started Sep 20 2011
I hope you have revisited MATs and PALs for SS3 - started Sep 8 2011