perforated screens

Hi,

I'm trying to create a circular perforation into an square shape (or any shape like in an ellipse). Does anyone know how to do this?

Do you have to turn the square shape into a solid? Is it possible to make cuts into a shape?

I've attached a picture, to show what i mean.

Thanks.

Parents
  • How do you cut holes into a square to create a perforated screen?

    Thanks.
  • I'm curious what is behind the question. Do you need to model all of the perforations in such a screen for production documentation/fabrication purposes or do you simply wish to create a visual representation?

    The reason that I ask is that modelling such detailed geometry and (I'm assuming) adding multiple instances into a model will create a heavy load for the application to manipulate and display (not just Bentley's, but other vendor's applications too). Control of level of detail is important in large models.

    If you simply need a visual representation our visualisation tools include the Displacement Mapping feature that will render simple plane geometry into complex/repetitive 3D visuals, a brief description is here: Luxology - Displacement Maps

    The steps Volker describes are equally applicable to creating geometry from which displacement maps can be created.

    Marc

    Answer Verified By: Mueller 

Reply
  • I'm curious what is behind the question. Do you need to model all of the perforations in such a screen for production documentation/fabrication purposes or do you simply wish to create a visual representation?

    The reason that I ask is that modelling such detailed geometry and (I'm assuming) adding multiple instances into a model will create a heavy load for the application to manipulate and display (not just Bentley's, but other vendor's applications too). Control of level of detail is important in large models.

    If you simply need a visual representation our visualisation tools include the Displacement Mapping feature that will render simple plane geometry into complex/repetitive 3D visuals, a brief description is here: Luxology - Displacement Maps

    The steps Volker describes are equally applicable to creating geometry from which displacement maps can be created.

    Marc

    Answer Verified By: Mueller 

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