Use L-Systems in GenerativeComponents

Hello All,

I have developed a set of functions to create geometry following L-Sytems approach.
L-Systems approach is very efficient in creating plant-like structures or fractals or self-similar geometries. 

Here's an example of Penrose Tilling created using L-Systems functions.

   

Download the functions and find out more about L-Systems from the page https://www.virtuosity.com/l-systems-in-gc/
Let us know about your experience using these L-System functions.

Thanks,

Anik

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