[ORD CE 10.10 C#] Bug? DTransform3d.FromRotationAroundLine


I have code that makes use of the DTransform3d.FromRotationAroundLine method. In previous versions this worked as expected but in the latest release of the SDK this does not seem to work, the rotation origin defaults to 0,0,0 regardless of what is passed into the FromRotationAroundLine method. 

Has anyone else come across this issue?