[OpenRoads Designer 2022] Programmatically Update Terrain Model from source file LandXml

Hello,

We have a file where we created a Terrain Model Surface by importing an LandXml file. Now we would like to automatically update the Terrain Model if the LandXml file is modified. We know that there is a button for "Update Terrain Model from Source" (see image below). However, we would like to do this from code (key-in, VBA, C# or C++).

We have tried to:

  • Record a VBA macro.
    • When doing this, nothing is recorder, nor key-ins or anything (only the start and end of the recording).
  • Search within the SDK documentation.
    • We review this documentation "OpenRoadsDesignerCONNECTSDK"

May I ask if someone knows how to do this?

We know we can edit/create the Terrain Model programmatically, however if it is created from a file then we can't programmatically update nor find the source file.

Kind regards,

Raul

Edit:

Software release: OpenRoads Designer CE - 2022 Release 1 Update 11 Version 10.11.00.115