[CONNECT C++] mdlWindow_globalPointToScreen(). Is there an C++ API equivalent?

Is there a method on a DgnButtonEvent to accomplish the same thing?

UpdatePosition(DgnButtonEventCR ev)
{
	DPoint3d		screenPt3D = { 0 };
	ev.GetViewport()->ViewToScreen(&screenPt3D, ev.GetViewPoint(), 1);	// Transfrom an array of points in DgnCoordSystem::View into DgnCoordSystem::Screen.
	Point2d			globalPt = { (int)screenPt3D.x, (int)screenPt3D.y };
	Point2d			screenPt2d = { 0 };

    // Can I do this somehow directly without calling mdlWindow_globalPointToScreen() ?
	mdlWindow_globalPointToScreen(&screenPt2d, mdlWindow_viewWindowGet(ev.GetViewNum()), &globalPt);	// Converts a point in global coordinates to a point in screen coordinates for the screen number specified by windowP.
}

Bruce