Hi all,
Trying to work out how to place a predefined text string onto the drawing, without bring up any menus or options.
Have tried
CadInputQueue.SendKeyin "place text" CadInputQueue.SendKeyin sText
But the keyin window appears and i cant work out how to close it.
Also have tried
CadInputQueue.SendKeyin "place dialogtext icon" CadInputQueue.SendMessageToApplication "WORDPROC", sText
Which brings up the word processor but doesn't input the text.
Ideally i'd like to simple click a button on a form and the text appears on the drawing at the cursor ready for the user to select the location.
Cheers,
Rob
Unknown said:Your Property needs a Getter!
A VB/VBA class property lets you assign data to an object or get data from an object. You can write either or both properties, although it's usual to write both.
Regards, Jon Summers LA Solutions
Thanks Jon, much appreciated. I'm still a relative newbie to all this. Its a hell of a learning curve!
Its skipped over that part but now it comes up with another message.
Compile error:
Procedure declaration does not match description of event or procedure having the same name
Its highlighted the ...
Sub IPrimitiveCommandEvents_Datapoint(point As Point3d, oView As View)
Unknown said:Sub IPrimitiveCommandEvents_Datapoint(point As Point3d, oView As View)
The exact signature is
Sub IPrimitiveCommandEvents_Datapoint(point As Point3d, ByVal oView As View)
Is the compiler happier with that?
Happier :)
---------------------------
Microsoft Visual Basic
Object module needs to implement 'Keyin' for interface 'IPrimitiveCommandEvents'
has highlighted
Implements IPrimitiveCommandEvents
Unknown said:Object module needs to implement 'Keyin' for interface 'IPrimitiveCommandEvents'
In VB/VBA, a class that Implements an Interface must have all the subroutines of that Interface, even when they do nothing. In other words, you must write all the subroutines required by IPrimitiveCommandEvents. Fortunately, the IDE provides some assistance:
You must have Procedures for all Procedures defined in your Interface.
(Just click them all once in our VBA IDE.)
You guys are absolute legends!
All working. Many thanks for helping out!
Just a bit further to this... the client has asked if its possible to show a preview of the text on the screen (i personally think its not needed but hey they pay the bills so least i can do is ask)
In the above, I know that VBA doesn't actually create the text element until the datapoint is clicked, so i'm not sure if this is possible.
They basically want to be able to see where the text is going to be placed, so much like the text already predefined at the cursor just waiting for a insertion point.
Any ideas?
Thanks again!
Hi Rob,
you can display dynamic elements when Primitive Command is active. The right place to do it is Dynamics methods in IPrimitiveCommandEvents, because this method is called everytime the cursor is moved.
You can check for example Line Element Creation Command example in MicroStation VBA help to see how to do it.
If there is no dynamic, Transient Elements can be used to display elements that don't exist in design file.
With regards,
Jan
Bentley Accredited Developer: iTwin Platform - AssociateLabyrinth Technology | dev.notes() | cad.point
Thanks Jan. I have had a look at the example and it was helpful but still couldn't give the result the client wants.
Below is the code that i have pieced together from the example and also from what the guys helped me with above. The exact code below, essentially work the same as before
If i add another "ActiveModelReference.AddElement otext" into the Dynamics section, then its achieves sort of what i'm after, where the text is placed at the cursor, however everytime the mouse is moved it will place the text... ending up with hundreds of text elements on the design.
Is there anything from below that could be changed to get the result the client wants?
I have seen a few programs (i think it was part of an MDL) that could do exactly as im after so i assume this is possible?
Implements IPrimitiveCommandEventsPrivate m_strText As StringPrivate m_atPoints(0 To 1) As Point3dPrivate m_nPoints As IntegerPublic Property Let Text(s As String) m_strText = sEnd PropertySub IPrimitiveCommandEvents_Datapoint(Point As Point3d, ByVal oView As View)
If m_nPoints = 0 Then CommandState.StartDynamics m_atPoints(0) = Point m_nPoints = 1 ShowPrompt "Place end point" ElseIf m_nPoints = 1 Then m_atPoints(1) = Point Dim otext As TextElement Set otext = CreateTextElement1(Nothing, m_strText, Point, Matrix3dIdentity) ActiveModelReference.AddElement otext otext.Redraw msdDrawingModeNormal m_atPoints(0) = m_atPoints(1) End IfEnd SubPrivate Sub IPrimitiveCommandEvents_Dynamics(Point As Point3d, ByVal View As View, ByVal DrawMode As MsdDrawingMode) If m_nPoints = 1 Then m_atPoints(1) = Point Dim otext As TextElement Set otext = CreateTextElement1(Nothing, m_strText, Point, Matrix3dIdentity) otext.Redraw msdDrawingModeNormal End IfEnd Sub
Private Sub IPrimitiveCommandEvents_Keyin(ByVal Keyin As String)
End Sub
Private Sub IPrimitiveCommandEvents_Reset() CommandState.StartPrimitive Me m_nPoints = 0End Sub
Private Sub IPrimitiveCommandEvents_Start() ShowPrompt "Select insertion point for text"End Sub