Mobile App Development Toolkit??

Android Mobile SDK?

that is interesting.   Is this using MDL / VC++ 2005 ?

Is it posibile for select users to download  the mobile ~SDK  or do you need to be a BD?

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  • As Jan mentioned, BDN membership is required. The Mobile App Development Toolkit, including the Android and iOS SDKs, is available upon request. Please go here for more information and to send a request for access.

    Thanks!

    Ben

       
    This is a test

  • Addition to Jon's post about languages: Each mobile platform uses different development language as its primate technology ... and it's never C/C++ (suprisingly :-):

    • iOS / iPad: ObjectiveC. Other languages like C/C++ can be used also (as far as I know it was prohibited in the past) and because Apple world is well standardized from hardware point of view, the situation is simple.
    • Android: Java is the primary tool ... but be aware it's not the standard Java designed originally by Sun, because Android doesn't use JRE, but Davlik. But with some level of simplification, it's Java ;-) You can also use C/C++ using NDK, but I suppose it's not binary compatible over different CPUs used in Android devices, so you should compile and maintain different installations, which is costly.
    • Windows 8 / 8 RT / Phone 8: As expected, it's NET (preferably C#, but) and if you want to use Direct3D, C++ is your tool.

    At the same time there are tools there are common to all platfroms, despite of their support is not alwasy the same: Two the most important are HTML5 and JavaScript.

    Mobile SDK follows this reality and based on what platform you choose, you will have to use proper development tool.

    With regards,

      Jan

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  • Addition to Jon's post about languages: Each mobile platform uses different development language as its primate technology ... and it's never C/C++ (suprisingly :-):

    • iOS / iPad: ObjectiveC. Other languages like C/C++ can be used also (as far as I know it was prohibited in the past) and because Apple world is well standardized from hardware point of view, the situation is simple.
    • Android: Java is the primary tool ... but be aware it's not the standard Java designed originally by Sun, because Android doesn't use JRE, but Davlik. But with some level of simplification, it's Java ;-) You can also use C/C++ using NDK, but I suppose it's not binary compatible over different CPUs used in Android devices, so you should compile and maintain different installations, which is costly.
    • Windows 8 / 8 RT / Phone 8: As expected, it's NET (preferably C#, but) and if you want to use Direct3D, C++ is your tool.

    At the same time there are tools there are common to all platfroms, despite of their support is not alwasy the same: Two the most important are HTML5 and JavaScript.

    Mobile SDK follows this reality and based on what platform you choose, you will have to use proper development tool.

    With regards,

      Jan

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