In the modeler there are nodes that your cursor snaps to (like when putting a column off grid). However after changing framing schemes around I've found that sometimes these nodes created remain. Is there a way to delete these phantom nodes? I currently found a work around through trial and error and copying types: If I copy everything from one type except for loads, there will be no phantom nodes. If I do copy everything then the phantom nodes are copied over. I will note that when applying loads I use the whole floor button, and same for decking. Also I have moved grids around quite a bit, which I know can cause a lot of issues, but doing the workaround I found above, all phantom nodes disappear.
Thanks,
Andrew
They are probably the corners of deck or surface load polygons. You can't see those without a close slab edge. Use Options - Set Snap points to limit your self to beam ends for example, or use that tool to confirm what object type your mouse is snapping to. Then you can delete it once you know.
Answer Verified By: Andrew DeWilde