RAM Data Access: adding decks to model breaks save?

Hi -- I have a C++ program which attempts to build and save a model via the RAM Data Access COM library.

I have been able to successfully add CompDeckProp objects and slab edges to my model, but have found that after trying to assign decks (via IFloorType::GetDecks and then IDecks::Add) a crash occurs within the data access dll when closing the DB.

Are there any known issues/workarounds for assigning decks via the Data Access API?

thanks much,

          --FritzM.