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<?xml-stylesheet type="text/xsl" href="https://communities.bentley.com/cfs-file/__key/system/syndication/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>RAM Data Access: adding decks to model breaks save?</title><link>https://communities.bentley.com/products/ram-staad/f/ram-staad-forum/91122/ram-data-access-adding-decks-to-model-breaks-save</link><description>Hi -- I have a C++ program which attempts to build and save a model via the RAM Data Access COM library. 
 I have been able to successfully add CompDeckProp objects and slab edges to my model, but have found that after trying to assign decks (via IFloorType</description><dc:language>en-US</dc:language><generator>Telligent Community 12</generator><item><title>Re: RAM Data Access: adding decks to model breaks save?</title><link>https://communities.bentley.com/thread/261176?ContentTypeID=1</link><pubDate>Wed, 02 Oct 2013 03:19:32 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:56e8113a-65fd-4048-a10a-a0cfcce919cf</guid><dc:creator>Fritz Mueller</dc:creator><description>&lt;p&gt;Thanks Eric --&lt;/p&gt;
&lt;p&gt;I had previously been doing IPoints.GetAt followed by IPoint.SetCoordinate, and it was not working. &amp;nbsp;Using IPoints.Delete followed by IPoints.Add now instead and its working fine.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>Re: RAM Data Access: adding decks to model breaks save?</title><link>https://communities.bentley.com/thread/261118?ContentTypeID=1</link><pubDate>Tue, 01 Oct 2013 21:04:27 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:52ff4d56-f5b9-49a9-a6a9-f6614772af8b</guid><dc:creator>Eric Helmueller</dc:creator><description>&lt;p&gt;I added the deck polygon using Set IDeck = IDecks.Add before creating a collection of points. &amp;nbsp;I then Set IPoints = IDeck.GetPoints, but this will initialize the collection with the number of points specified in IDecks.Add. &amp;nbsp;Therefore, I had to use IPoints.Delete and IPoints.Insert2 instead of IPoints.Add2.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>