Hi,
I've got to determine the quantities of groundwork from dozens of different terrains. The quantities must have the following properties:-The floor of the terrains are flat and must be calculated to the existing ground level;-I need quantities per terrain (see image).
Now the most efficient way I can imagine is to create polygons and use the Vertical Geometry Tools to get the elements at the correct Z.
-Sidestep: Now the client want to change the Z of the elements. I have to Open the Profile view and change the heights or set the new height active. This only can be done one by one. I've got dozens of elements (??).
create a terrain per field one by one (lot of work, see image above). After that I use the Create Cut and Fill Volumes Tool and use this also by al the fields one by one (also a lot of work). After that I have to calculate the quantities. In PowerCivil I can use the Analyze Volume Terrain model. But also here I have to do this one by one (??).
Fortunately I can use Labels in MicroStation Connect Edition in combination with the created meshes (from the create Cut and Fill Volumes Tool) for this task, but despite that it's all is very cumbersome.
Does anyone know a more efficient workflow for this?
A desired workflow (Tip for Bentley):
-Select all hundreds of elements and use a create terrain by shape boundary. Hundreds of different terrains are created with the shape as boundary;-If the client want a different Z, select all elements and use a Profile by constant elevation and set active tool;-Select all terrains and use the Create Cut and Fill Tool from Volume tool;-Sidestep: A tool where the volumes are splittet by ground layer (a Certain depth from ground level or constant elevation);-A function where all quantities are automatically placed as a text in the center of the volumes.