Currently, if my terrain model has a break line, in order for me to remove that break line I have to either know exactly which file it came from, or I have to attach all possible files that it might be in. I might not even have that file because I might have gotten this terrain model from someone else.
In my most immediate situation, I have some ridiculous contour lines as source elements. I have no idea where they came from. I have no way of getting rid of them. The only workaround I have in mind is to delete the terrain model and recreate it from the source elements I have hanging around. I can, but I don't want to, because that means I have to go through each file that depends on this existing terrain model and activate the new terrain model.
That is not an acceptable workaround. It wouldn't be acceptable if I had only 5 files requiring this existing terrain model. Far less so since I have scores of files requiring this existing terrain model. Anyone have another solution? I figured it out. The key is in the terrain crossing features report (key-in terrainmodel report features). Since these ridiculous contours were conflicting with real break lines, they showed up, and I can delete the offenders.
Edit: I later found that this solution doesn't always work.
Alright, so the supplemental terrain model I've been working looks very clean, but apparently I've made an error somewhere in the process of getting it to where it is. I have a break line established that I now regret. I created this terrain from individual elements, not from a graphic filter. I have worked on this terrain only within a few sessions, and all break lines that have been incorporated in this terrain model are within the same file as the terrain. I attempted to use the same method that I did earlier: I drew a line that crosses the break line I want to remove. I added it to the terrain as a break line. I did Report Crossing Features on the terrain. I found the crossing that I triggered. When I right-click on that intersection, and I say DeleteFeature2, nothing happens except I guess the report is refreshed. No other change is made. Any ideas to work around this? Can a fix to this be added to the CR list?
After adding a couple more elements to the terrain, something very strange happened where the triangles disappeared even though the terrain is set to display triangles. So I went to remove them from the terrain, but after selecting them and then right-clicking to take it to the next step, I seem to be stuck in an infinite loop without a prompt to submit this to Bentley.