Does anyone have any efficient workflows to undertake Topsoil stripping in ORD? It was very simple in SS4 via Unsuitable materials and am hoping I don' have to create a tonne of Temp clipped delta terrains, etc. to get the same results.
I was also somewhat disappointed that I couldn't find this tool in ORD. Perhaps it's in there and I've yet to find it... I've come with a way in my templates to calculate the topsoil strip by placing an overlay stripping component on the end conditions and the bottom of the pavement component. Set them up as follow surface, follow surface with a surface depth for your top soil strip. Make the top strip component a construction class so you can turn it off in the 3d view as it gets a bit messy.... It's not pretty but it does work.
Here is the video that Alan recorded demonstrating the method that Ross mentions in his post: https://communities.bentley.com/products/road___site_design/w/road_and_site_design__wiki/37115/video-topsoil-stripping-using-overlay-stripping-components
You could also set this component up with a display rule and then use a parametric constraint to switch it on when you want to run your volumes. Therefore it's not active all the time slowing your corridor down. From what I have seen with ORD it's very quick anyway.
Thanks guys, corridors makes sense, however i'm trying to do some quick quantities using terrains and surface templates - easily achievable in SS4
what if you have multiple template drops, few types of end conditions, cut/fill situation. waht if some of stripped unsuitable material need to be replaced with fill material while other part not? Is there a way to get earthwork quantities for real word project computed with ORD? I like creating cut/fill meshes but it will not consider unsuitable material replacement with fill material, will nto calculate cut in rock subsurface. And finally how to create Cut/Fill table which seems to be industry standard for earthworks computation and construction planning (eh. mass haul diagrams).
I really hope that with Update 3 we will be able to calculate EAV from cross section on at least the SS4 level.