Does anyone have any efficient workflows to undertake Topsoil stripping in ORD? It was very simple in SS4 via Unsuitable materials and am hoping I don' have to create a tonne of Temp clipped delta terrains, etc. to get the same results.
Thanks guys, corridors makes sense, however i'm trying to do some quick quantities using terrains and surface templates - easily achievable in SS4
Has this method been tested using cut/fill benching end conditions? I can only get this method working using a single cut/fill slope.