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<?xml-stylesheet type="text/xsl" href="https://communities.bentley.com/cfs-file/__key/system/syndication/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>ORD : THIN TERRAIN MESH</title><link>https://communities.bentley.com/products/road___site_design/f/geopak-inroads-mx-openroads-forum/167645/ord-thin-terrain-mesh</link><description>I have an ORD terrain mesh that is 800Mb. What tools can be used in ORD to reduce the file size? 
 I Geopak in the old days there were tools to thin TIN files? 
 I undestand that the accuracy of the terrain mesh will decrease but that is not an issue</description><dc:language>en-US</dc:language><generator>Telligent Community 12</generator><item><title>RE: ORD : THIN TERRAIN MESH</title><link>https://communities.bentley.com/thread/700686?ContentTypeID=1</link><pubDate>Thu, 10 Mar 2022 22:12:20 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:61ffa56c-2299-44a2-8a4f-58fe0aaa87f0</guid><dc:creator>Flounder_Pounder</dc:creator><description>&lt;p&gt;OK, I got it to create the MX Genio .txt file (needed to have the terrain features applied...)&lt;/p&gt;
&lt;p&gt;So now whatever filter setting to Filter &amp;quot;thinning&amp;quot; has no effect on it?&amp;nbsp; Title\Tin with any number etc.&amp;nbsp;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;Also, I tried a pure ASCII XYZ file, the &amp;quot;Filter&amp;quot; too thin is not available?&lt;/p&gt;
&lt;p&gt;My guess is you can only thin Lidar or more complex dataset?&lt;a href="/products/road___site_design/w/road_and_site_design__wiki/55420/create-terrain-from-point-cloud-tin-and-tile-filters"&gt;https://communities.bentley.com/products/road___site_design/w/road_and_site_design__wiki/55420/create-terrain-from-point-cloud-tin-and-tile-filters&lt;/a&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;PS Seems like A LOT&amp;nbsp;of old SS2 InRoads Surface Tools are no longer available&amp;nbsp; &amp;nbsp;???&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Example: I tried using ORD for doing Dredging Volumes (in sections) and you have to select the tool each time and fill it out?&amp;nbsp; And no &amp;quot;report&amp;quot; just save text to the CAD file?&amp;nbsp; &lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: ORD : THIN TERRAIN MESH</title><link>https://communities.bentley.com/thread/700676?ContentTypeID=1</link><pubDate>Thu, 10 Mar 2022 20:24:06 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:fcef5a83-6ad4-4d3d-9444-464a4645af72</guid><dc:creator>Flounder_Pounder</dc:creator><description>&lt;p&gt;Finally got around to trying this method &amp;quot;MX Genio export then Import&amp;quot; but errors out on Export&lt;/p&gt;
&lt;p&gt;&amp;quot;Error Exporting file. Please check model and string names.&amp;quot;&amp;nbsp;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Any help would be appreciated!&amp;nbsp;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;img alt=" " src="/resized-image/__size/320x240/__key/communityserver-discussions-components-files/5922/MX-Genio-Error.png" /&gt;&lt;/p&gt;
&lt;p&gt;PS I have tried leaving the &amp;#39;Export Options&amp;quot; empty etc without any luck and can not find any help in the help doc&amp;#39;s on what they do and what I should or shouldn&amp;#39;t do with them and I&amp;#39;m not familiar with &amp;#39;MX Genio&amp;#39; format.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: ORD : THIN TERRAIN MESH</title><link>https://communities.bentley.com/thread/691994?ContentTypeID=1</link><pubDate>Tue, 18 Jan 2022 07:24:11 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:8b8be31a-d083-4057-8a1b-41a2fb0b17c1</guid><dc:creator>vincent</dc:creator><description>&lt;p&gt;You are correct, the contour thinning settings applies on linestrings and not Bsplines,&amp;nbsp;&lt;/p&gt;
&lt;p&gt;But&amp;nbsp;these setting does enable&amp;nbsp;control on density of points taken into account, which is the desired result.&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p&gt;You may generate Terrain, check result, change settings, then retriangulate without having to relaunch ORD.&lt;/p&gt;
&lt;p&gt;HTH&lt;/p&gt;
&lt;p&gt;&lt;img alt=" " height="213" src="/resized-image/__size/1800x1800/__key/communityserver-discussions-components-files/5922/thin0.png" width="513" /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img alt=" " height="212" src="/resized-image/__size/1800x1800/__key/communityserver-discussions-components-files/5922/Thin1.png" width="511" /&gt;&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;The test file is attached.&lt;a href="https://communities.bentley.com/cfs-file/__key/communityserver-discussions-components-files/5922/B_2D00_spline.dgn"&gt;communities.bentley.com/.../B_2D00_spline.dgn&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: ORD : THIN TERRAIN MESH</title><link>https://communities.bentley.com/thread/691900?ContentTypeID=1</link><pubDate>Mon, 17 Jan 2022 17:18:36 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:2949a71b-d774-49f9-838d-ccd55ca0f93a</guid><dc:creator>Flounder_Pounder</dc:creator><description>&lt;p&gt;Thanks for the extra info!&amp;nbsp; This is the type of data I&amp;#39;m dealing with&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;img alt=" " src="/resized-image/__size/320x240/__key/communityserver-discussions-components-files/5922/Survey_5F00_Data.png" /&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: ORD : THIN TERRAIN MESH</title><link>https://communities.bentley.com/thread/691873?ContentTypeID=1</link><pubDate>Mon, 17 Jan 2022 12:58:44 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:b210744b-bf26-4ee4-b582-313c9068a1ff</guid><dc:creator>JeremieDL</dc:creator><description>&lt;p&gt;If you want to simplify a terrain mesh, you first need to export it to MX Genio (in .txt)&lt;/p&gt;
&lt;p&gt;&lt;img src="/resized-image/__size/320x240/__key/communityserver-discussions-components-files/5922/pastedimage1642424231892v1.png" alt=" " /&gt;&lt;/p&gt;
&lt;p&gt;Then import it back into Openroads, this way you will be able to import it back into Openroads and use the filtering ability that Vincent have talk.&amp;nbsp; I never did this with a 800mb terrain but have done this before and it works.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: ORD : THIN TERRAIN MESH</title><link>https://communities.bentley.com/thread/691854?ContentTypeID=1</link><pubDate>Mon, 17 Jan 2022 09:55:27 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:ca94ba93-6463-4aac-b7f6-4ebd7a7d66d9</guid><dc:creator>Erdem Atilir</dc:creator><description>&lt;p&gt;Hello Mr. Vincent&lt;/p&gt;
&lt;p&gt;&amp;nbsp;As far as I understand these settings are useful for point dilution but have no effect on bspline lines. When I experimented with different values, I saw that it had no effect. Our existing maps are prepared by our sub-contractors with stereo photogrammetric evaluation. Drawings are created in dgn format with Microstation V8i and the Leica Photogrametric Suite. All contour entities in drawings are generated as bsplines. In our current workflow, we first convert bspline objects to linestrings within the point distance range we want. In this case, as far as we understand, ORD does not have a setting when evaluating bspline objects to create terrain objects.&lt;/p&gt;
&lt;p&gt;Best regards,&lt;/p&gt;
&lt;p&gt;Erdem&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: ORD : THIN TERRAIN MESH</title><link>https://communities.bentley.com/thread/691829?ContentTypeID=1</link><pubDate>Mon, 17 Jan 2022 08:12:40 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:d9aac821-9b0d-4026-a5e3-594730c4459e</guid><dc:creator>vincent</dc:creator><description>&lt;p&gt;If Using Bspline contours as elevation source, then proper settings are in the configuration file:&lt;/p&gt;
&lt;p&gt;&lt;img src="/resized-image/__size/320x240/__key/communityserver-discussions-components-files/5922/pastedimage1642407213223v1.png" alt=" " /&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: ORD : THIN TERRAIN MESH</title><link>https://communities.bentley.com/thread/691716?ContentTypeID=1</link><pubDate>Sat, 15 Jan 2022 08:39:38 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:f3f30578-4d4b-4df6-829c-59b4c48a0a08</guid><dc:creator>Erdem Atilir</dc:creator><description>&lt;p&gt;Hello Martin,&lt;/p&gt;
&lt;p&gt;I don&amp;#39;t know of a practical way inside ORD to simplify existing mesh but there are things you can do outside. In some existing maps, for example, contours can be drawn as bsplines. Converting them to linestring linetype with custom sensitivity significantly reduces the terrain size in ORD. Actually, I don&amp;#39;t understand why bspline contours are solved with so many triangles in ORD. If at least the minimum distance between the mesh points can be determined, we can create a terrain surface that works much easier and faster. In your case there may be a similar unnecessary triangle formation. Can you share a sample screenshot of your Terrain mesh?&lt;/p&gt;
&lt;p&gt;&lt;/p&gt;
&lt;p&gt;Regards&lt;/p&gt;
&lt;p&gt;Erdem&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: ORD : THIN TERRAIN MESH</title><link>https://communities.bentley.com/thread/691567?ContentTypeID=1</link><pubDate>Fri, 14 Jan 2022 03:32:14 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:026b517b-fc1d-4dc8-8dfc-899164a6e69b</guid><dc:creator>weiss alexander</dc:creator><description>&lt;p&gt;&lt;span style="font-size:inherit;"&gt;Did you miss the OpenRail webinar? It is&amp;nbsp;on demand at &lt;a href="https://pages.info.bentley.com/video-details/?video=CO_VID_ORBIM_0318&amp;amp;videoDBID=a9cba4bc-d461-45ef-94d1-0072055fee9a"&gt;https://pages.info.bentley.com/video-details/?video=CO_VID_ORBIM_0318&amp;amp;videoDBID=a9cba4bc-d461-45ef-94d1-0072055fee9a&lt;/a&gt;&amp;nbsp;&lt;a href="https://driftboss.co"&gt;&lt;span class="tap-target feed-link ember-view" id="ember5886"&gt;&lt;span class="ember-view" id="ember5887"&gt;&lt;span class="ember-view" id="ember5873"&gt;Drift Boss&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/a&gt; Our next Tech Talk&amp;nbsp;is Wednesday March 21: &lt;span class="tap-target feed-link ember-view" id="ember5886"&gt;&lt;span class="ember-view" id="ember5887"&gt;Tech Talk: How Configuration Management Supports Positive Train Control. &lt;span class="ember-view" id="ember5873"&gt;A key element of positive train control is managing information related to the rail network and trains. This Tech Talk discusses how AssetWise helps enable PTC deployment and provides best practice configuration management&amp;nbsp;and information integrity in a changing environment. &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: ORD : THIN TERRAIN MESH</title><link>https://communities.bentley.com/thread/690987?ContentTypeID=1</link><pubDate>Tue, 11 Jan 2022 10:34:12 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:6d24dbc6-3c68-4d51-99de-845e421a2f15</guid><dc:creator>vincent</dc:creator><description>&lt;p&gt;Hello,&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Sorry for delay - the option is only available when you use Import formats dealing with points, such as&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Create TM from file, XYZ format, LAS format&lt;/li&gt;
&lt;li&gt;Create TM from Point CLouds&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Details about thinning can be fouind in &lt;a href="https://docs.bentley.com/LiveContent/web/OpenRoads%20Designer%20CONNECT-v12/en/GUID-981C0EAA-8A50-2EAC-E5A4-0D695C2BDB96.html"&gt;OpenRoads help file&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;So you would need to export your surface in one of these formats, to have ability to filter importing back the points.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: ORD : THIN TERRAIN MESH</title><link>https://communities.bentley.com/thread/690632?ContentTypeID=1</link><pubDate>Fri, 07 Jan 2022 17:58:50 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:d1547308-123a-4a90-9b95-715fb7d3e70f</guid><dc:creator>Flounder_Pounder</dc:creator><description>&lt;p&gt;Hello, any follow-up on why I don&amp;#39;t see the filters&amp;nbsp; you show?&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: ORD : THIN TERRAIN MESH</title><link>https://communities.bentley.com/thread/688056?ContentTypeID=1</link><pubDate>Sat, 18 Dec 2021 04:27:05 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:2ff0e970-d013-4019-acf2-fadbc3f71652</guid><dc:creator>Flounder_Pounder</dc:creator><description>&lt;p&gt;Ping...&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: ORD : THIN TERRAIN MESH</title><link>https://communities.bentley.com/thread/687827?ContentTypeID=1</link><pubDate>Thu, 16 Dec 2021 17:32:22 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:9af0d2ba-2abf-4d44-bc96-b7ef02dc0e6c</guid><dc:creator>Flounder_Pounder</dc:creator><description>&lt;p&gt;I can not find anyway to import the brings up a thinning dialog ability shown in the screen shot above?&amp;nbsp; Tied everything in Terrain Ribbon and looked and tried a few in the genetic File&amp;gt;Import without success? Is there a format of surface\terrain I need to use? My goal is to produce a smaller .DTM in the end.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;img alt=" " src="/resized-image/__size/320x240/__key/communityserver-discussions-components-files/5922/2021_2D00_12_2D00_16_5F00_11_2D00_32_2D00_41.png" /&gt;&lt;/p&gt;
&lt;p&gt;Running ORD 10.10.02.03&lt;/p&gt;
&lt;p&gt;Nothing in Online help about this feature I could find&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: ORD : THIN TERRAIN MESH</title><link>https://communities.bentley.com/thread/687808?ContentTypeID=1</link><pubDate>Thu, 16 Dec 2021 15:42:51 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:dea8b347-8cd7-48e4-803c-2e4f8d9a7c41</guid><dc:creator>vincent</dc:creator><description>&lt;p&gt;The Thinning tools are available in import tools, so if you already have a Terrain you want to thing out, export it and reimport it, doing you will have access to thinning options.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: ORD : THIN TERRAIN MESH</title><link>https://communities.bentley.com/thread/687635?ContentTypeID=1</link><pubDate>Wed, 15 Dec 2021 23:57:17 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:a58b5d3f-2fb7-4652-8052-f0adbdba2643</guid><dc:creator>Flounder_Pounder</dc:creator><description>&lt;p&gt;I don&amp;#39;t see these options in my 10.10 version? Really would like to thin a terrain (dense bathymetry)&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: ORD : THIN TERRAIN MESH</title><link>https://communities.bentley.com/thread/484805?ContentTypeID=1</link><pubDate>Tue, 09 Oct 2018 08:31:38 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:ace26a69-a5c1-4be9-ae52-35a9169dda45</guid><dc:creator>Martin Koekemoer</dc:creator><description>&lt;p&gt;Ok I manged to find the solution while working on another project. When importing the files whatever format you can use the ORD Terrain Filter (see image below) which has the old tools from Geopak. Awesomeness.&lt;/p&gt;
&lt;p&gt;The funny thing I could not find anything on the Communities page about this. Maybe a video on how to do this would be another great feature.&lt;/p&gt;
&lt;p&gt;&lt;img src="/resized-image/__size/320x240/__key/communityserver-discussions-components-files/5922/pastedimage1539073816105v1.png" alt=" " /&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item><item><title>RE: ORD : THIN TERRAIN MESH</title><link>https://communities.bentley.com/thread/480592?ContentTypeID=1</link><pubDate>Mon, 10 Sep 2018 12:51:46 GMT</pubDate><guid isPermaLink="false">6dad98f5-dbc9-4c4d-a9ba-e9da8dc6aa8e:3684643a-8052-4ae8-a657-fa56e379b549</guid><dc:creator>Marcus Blake</dc:creator><description>&lt;p&gt;What is the source of the mesh?&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;</description></item></channel></rss>