I am trying to Drape a shape to an ODR terrain. I found that the only way to do this is by profiling the element. This is way to time consuming, I have over 100 shapes to profile and drape. I am trying not to InRoads to do this and copying the elements into my design file, but it looks as if that is the only way to do this. Help
There are two tools the allow you to profile a surface on to geometry.
Number two honors a selection set. So, simply use element select to select all the shapes you want to profile. The select #2. This will also set the profiled surface as the active profile for all geometry profiled.
I really thank you guys for your help, but all I want to do is drape shapes to a surface and create voids. I can do this by using Inroads to
drape the shapes for me and I can copy them to my Oprenroads Designer file and create the voided areas this way and it works faster with
less steps and stills allows me to modify the elements and the triangles will update. I still do not understand why you have to create a profile for an element to drape it to a surface. Running profiles for shapes ranging in size from 3'x3' to 100'x100' or with varying shapes takes to long to do with to many steps to achieve results.
I have just followed Robert's workflow without any issues. My shape was in the 3D model.
I am still having issues, I am going to get out of Openroads and get back in. I will then recreate my surface.
I feel that what you are telling will work but for some reason it is not working for me. when I did it the first time I did as Robert
suggested. I selected my shapes to be draped, then I added them as voids, but only 1 shape worked when the surfaced reloaded
it's self. After that it kept erroring out.
Are your elements Openroads feature elements or regular microstation?
Also are they linestrings or shapes?
I created a simple MicroStation shape - my thinking is a void is a closed shape, right?
Correct
I was able to get just a few of them to work when selecting all of them. It also only does those that worked when selecting the elements separately, but still will not do those that did not work when being selected separately.